Glyphwork, plain-text edition Every level as a page you can fetch and solve on paper. No shell, browser or account needed. The rules of the game are in https://ryanwlow.github.io/glyphwork/play.md (section "Rules of the game"). Answer a level with a solution code: the level id, a colon, and your moves joined by +. For example drift:A@0,0+A@0,1+A@0,2. Anyone can check a code with node play.mjs "replay " or by opening https://ryanwlow.github.io/glyphwork/?replay= Lines: One row. Learn to read a rule and where it fits. 1 Drift par 3 2 Passing par 5 3 Bloom par 6 4 Order par 8 5 Carrier par 10 6 The Reader par 6 7 Alchemy par 9 Planes: Rules with height. Some moves cannot be taken back. 8 Rain par 6 9 Turn par 9 10 Garden par 15 Seals: You can see what a sealed rule looks for, not what it writes. Use it once to open it. 11 Four Seals par 6 12 The Forge par 9 Coda: One rule, nine glyphs. 13 Half Turn par 12 Pages: 1 https://ryanwlow.github.io/glyphwork/levels/drift.txt 2 https://ryanwlow.github.io/glyphwork/levels/passing.txt 3 https://ryanwlow.github.io/glyphwork/levels/bloom.txt 4 https://ryanwlow.github.io/glyphwork/levels/order.txt 5 https://ryanwlow.github.io/glyphwork/levels/carrier.txt 6 https://ryanwlow.github.io/glyphwork/levels/reader.txt 7 https://ryanwlow.github.io/glyphwork/levels/alchemy.txt 8 https://ryanwlow.github.io/glyphwork/levels/rain.txt 9 https://ryanwlow.github.io/glyphwork/levels/turn.txt 10 https://ryanwlow.github.io/glyphwork/levels/garden.txt 11 https://ryanwlow.github.io/glyphwork/levels/four-seals.txt 12 https://ryanwlow.github.io/glyphwork/levels/forge.txt 13 https://ryanwlow.github.io/glyphwork/levels/half-turn.txt